Documentation Project 1
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The following table lists structs, records, enums in this documentation.
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Name |
Description |
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Transparency parameter definition 0 : no transparency - completely opaque 1 (TRUE): 0 colors (absolute transparency) only 2-255 : 0 color transparent, plus transparency factor applied to all 2 - mostly almost completely transparent 255 not transparent (opaque) 257-511 : alpha transparency in pixel plus transparency value - 256 0 pixels will be transparent 257 - slightly more opaquen than the original 511 - image totally opaque - alpha will be totally overriden no addition 511 nearly completely transparent 512-767 ; the low byte of this is subtracted from the alpha of the image ; this allows images... more | |
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Definitions of symbols to pass to SetBlotMethod to specify optimization method. | |
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specify the method that pixels are copied from one image to another | |
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byte index values for colors on the video buffer... | |
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Flags which may be combined in Image.flags | |
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Name |
Description |
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Maybe tracks alternate files that are the same font? | |
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Defines the coordinates of a rectangle. Pointer to an image rectangle. | |
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A definition of a block structure to transport font and image data across message queues. Type of buffer used to transfer data across message queues. | |
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This is the Filename and path of the font file. It is contained within font_style. It contains font sizes (or fixed format sizes that are in the file ). | |
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A structure which contains all information about a font so that it may be rendered again exactly the same. | |
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Contains the name of a font. Contains all the styles of a font (things like italic, regular, bold...). | |
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Font Global data. This is where font module keeps all of its global data. This is accessable from the GetGlobalFonts method. | |
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Style information about a font. Style Name, and the files that the style is in. | |
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A short structure that contains a FONT_MAGIC_VALUE, and the width, height and quality flags along with a filename. The file, the size and the font flags are sufficient for recreating a font. | |
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#endif at some point, it may be VERY useful to have this structure also have a public member. | |
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Defines a fixed size format of the font found in the font definition. Is -1,-1 if the font is scalable. | |
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A simple wrapper to add dynamic changing position and orientation to an image. Sprites can be output at any angle. | |
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Maybe tracks alternate files that are the same font? | |
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A definition of a block structure to transport font and image data across message queues. Type of buffer used to transfer data across message queues. | |
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Contains the name of a font. Contains all the styles of a font (things like italic, regular, bold...). | |
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Font Global data. This is where font module keeps all of its global data. This is accessable from the GetGlobalFonts method. | |
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Style information about a font. Style Name, and the files that the style is in. | |
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#endif at some point, it may be VERY useful to have this structure also have a public member. | |
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Defines the coordinates of a rectangle. Pointer to an image rectangle. | |
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Defines the coordinates of a rectangle. Pointer to an image rectangle. | |
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Maybe tracks alternate files that are the same font? | |
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Contains the name of a font. Contains all the styles of a font (things like italic, regular, bold...). | |
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Style information about a font. Style Name, and the files that the style is in. | |
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This is the Filename and path of the font file. It is contained within font_style. It contains font sizes (or fixed format sizes that are in the file ). | |
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Defines a fixed size format of the font found in the font definition. Is -1,-1 if the font is scalable. | |
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A short structure that contains a FONT_MAGIC_VALUE, and the width, height and quality flags along with a filename. The file, the size and the font flags are sufficient for recreating a font. | |
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This is the Filename and path of the font file. It is contained within font_style. It contains font sizes (or fixed format sizes that are in the file ). | |
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Defines a fixed size format of the font found in the font definition. Is -1,-1 if the font is scalable. |
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