void LoadAllFonts();
Loads fonts. Opens a file 'Fonts.Cache' in the current directory. If the file does not exist, then it is built. It scans from the current directory for all subdirectories for "*.ttf\t*.fon\t*.TTF\t*.pcf.gz\t*.pf?\t*.fnt\t*.psf.gz"; and saves the font cache. The font cache is then loaded.
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